We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Everybody's Gone To The Rapture developer The Chinese Room took over development after publisher Paradox Interactive removed Hardsuit Labs from the project.
Granblue Fantasy: Relink should be lauded for getting most of the way to being a memorable title, but it needed a little more ambition and unique content to reach that goal.
Apex Legends continues to enamor players daily, which is why we jumped at the opportunity to visit Respawn's studio in Vancouver, Canada to dive deep into the game's history, and play its big upcoming update.