We spoke with Stranger Things' Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
Unsurprisingly, Ubisoft has long-term plans for the upcoming open-world game, including DLC featuring returning characters, the return of invasions, and an Assassin’s Creed crossover.
The tabletop classic is a perfect match for the setting of Blizzard’s long-running MMO, making for an accessible strategy game that ably taps into one of gaming’s most richly drawn universes.