Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
Accessibility in gaming has finally been given the spotlight it deserves, but the work is far from over. Microsoft details how it is ramping up its efforts to make gaming more accessible for all.
From legacy games like Clash Royale and Tap Titans 2 to lesser-known releases like Bonza and Spire Blast, the GI staff has some picks that may interest you.