Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
Payday 3 is offiically on the way, though not any time soon. Here's what we know about the newly revealed publishing deal and what that means for the third game.
The idea of a player-controlled antagonist invading your game is cool on the surface, but how does the team prevent it from being a rage-inducing experience?
On this week's show, we talk about The Outer Worlds: Murder On Eridanos, Devotion, Mundaun, Fights in Tight Spaces, and the upcoming Mortal Kombat film.