We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Getting excellent versions of these games in one cohesive package is great, but the true highlight is the in-depth interactive documentary and all the fun relics that exist therein.
Where Legends: Z-A experiments with the Pokémon formula, it succeeds in delivering a novel experience that will hopefully encourage Game Freak to continue challenging what Pokémon games can be in the future.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
With the Mass Effect Legendary Edition, some gamers are meeting Jack for the first time. Seasoned fans, however, have fallen for the biotic years ago. Courtenay Taylor, the voice behind the character, opens up about missed opportunities.
Jennifer Hale voices several characters in the Mass Effect trilogy, including Commander Shepard herself. With the next Mass Effect looking like it is far in the future based off of Liara, we had to ask: what does Shepard herself want to see next?
The Psychonauts 2 principle artist had a lot to say about open-world game design, the value proposition of video games, and the game industry's issues with crunch.
The Elder Scrolls Online had a rough launch, but turned it around in a beautiful way in large part due to community feedback. But other MMORPGs have lost touch with their communities, and that's the creative director's biggest fear.