Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Join us as we sit down with Evan Narcisse and Ben Arfmann from Insomniac Games to discuss how Miles' life is changed by the city and people around him in the upcoming sequel.
The video goes into some new next-gen features while also reiterating on Series X/S priorities: faster load times, higher framerates, and richer, evolving gameworlds