Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
This is (gamer) Halloween, this is (gamer) Halloween, Halloween, HALLOWEEN! While the holiday itself is over, our love for these gaming costumes lives on forever.
While the future of Silent Hills remains unclear and P.T. remains an unfinished journey, one Doom fan decided to carry on this horror adventure's legacy in a different way.
It's been a hot minute since we've heard anything about Beyond Good & Evil 2 and with the tumultuous year for Ubisoft particular, fans are worried about the game's future.
Game Informer Staff interviews Marvel Games' Vice President & Head of Creative, Bill Rosemann, to discuss and explore the comic book origins and inspirations behind Marvel's Spider-Man: Miles Morales.
We sat down with Lionsgate to see what went on behind the scenes of adapting the Blair Witch movie into a horror game and how it evolved into VR and beyond.