We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Denshattack is weird as hell, and it leans into its strange premise with earned confidence, constantly building and layering on its ideas throughout at high speed.
After playing 90 minutes of Beast of Reincarnation, I am obsessed with dropping down on enemies from my own vines, eager to craft my build, hesitant about the story, and begrudgingly ready to face my most avoided skill: parrying.
Five salty sea dogs set sail on the podcasting seas to determine Black Flag Resynced's worth, discuss their time at Summer Games Done Quick, and much, much more.