Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
I'm surprised to see all the game of the year talk this early in the year, but it is a testament to the quality of games we've seen released before the summer. Overall, this is a great week of blogs, and there is something for everyone!
What makes Scanner Sombre so spooky and interesting? Javy Gwaltney and Surial Vazquez show off the first 15 minutes of the game and discuss its merits.