We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
Backed up by a fun campaign, thrilling multiplayer, and loads of new modes and content, Modern Warfare 4 serves as a solid sendoff for the rebooted subseries.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Bethesda is known for hiding things in plain sight. It's because of that little insight that Elder Scrolls 6 hopefuls are pouring over every detail in the recent Starfield trailer.
We sit down with the lead producer behind the spiritual successor to Left 4 Dead to discuss everything from the new PVP mode to how Turtle Rock Studios is handling microtransactions and the upcoming beta!