RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
RuneScape: Dragonwilds strikes a respectable balance between a fantasy RPG and survival crafting game, but could use a better balance between fun and tedium.
In this video podcast, Bungie's Chris Barrett and Scott Taylor answer burning questions from the community and reveal new information on Destiny: Rise of Iron.
Though Nintendo has yet to make any formal announcement regarding the capabilities of its upcoming system, recent rumors (if true) are giving us a clearer idea what to expect.
The creators of Dynasty Warriors take on the Attack on Titan
franchise, and it strangely has more in common with a Spider-Man video
game than the battlefield beat-em-ups for which the the studio is known.
From the Mass Effect series to the best Need For Speed game to some of the company's more obscure gems, we look back at the older titles EA should bring forward.
In its best moments, Obduction recaptures the wonder and nostalgic thrill of Myst and Riven. In its worst, it reminds us why adventure gaming was effectively dead for a decade.