This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
This 2D action roguelike encapsulates the main critique of Swery and Suda51’s works: an abundance of surreal humor and style, but severely lacking in polished substance.
To mark Death Stranding’s recent release on PC, we asked art director Yoji Shinkawa our biggest questions about creating the visual identity of this strange-yet-compelling world.