We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
It's time to learn even more about Battlefield 2042, this time with the most frequently asked questions Ripple Effect (formerly known as DICE LA) has received about the upcoming shooter.
Skyward Sword’s overall structure remains largely the same, and its abundance of fetch quests means that this is still a game of dramatic peaks and valleys.
Interested in a closer look at the weapons that almost were? Check out some newly revealed Halo concepts right here straight from the game's co-founder.