We spoke with David Hayter (Snake) and Lori Alan (The Boss) about the legacy of Snake Eater and if they want to come back for more Metal Gear (they do).
Join Alex, Kyle, Charles, and Eric as they discuss Metal Gear Solid Delta: Snake Eater, the Battlefield 6 beta, Sword of the Sea, and more this week on the GI Show.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
Editor-in-chief Matt Miller went to the Wizards of the Coast headquarters to learn about how D&D’s upcoming books will embrace the Forgotten Realms, a classic setting you might recognize from Baldur’s Gate 3.
After ten years of storytelling, Bungie wraps up its long-running storyline with an exhilarating and poignant concluding act and sets the stage for what's next.
GreedFall 2 aims to give players more insight into the world of the first game, and we spent an hour with it to understand the various changes it makes to the formula.
We spoke to some of the key designers behind the 2021 accailmed narrative adventure, Before Your Eyes, to chat about its new studio, Nice Dream and its debut project, Goodnight Universe.