We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Unraveling the truth behind the unsolved deaths of a group of people gathering at a mansion one stormy night is engrossing and inventive, with a tale that keeps you guessing until its final moments.
Though Splatoon’s single-player content has always been underappreciated, Splatoon Raiders makes it difficult to ignore, shining a bright light on the series’ oft-slept-on side.
This weekend you can drive the train or solve a murder mystery, but you can't do both at the same time despite that being a thing that seems to happen all the time.
Charles, Marcus, and Kyle sit down to talk about Castlevania, high-speed trains, co-op heaving, and a slew of indie puzzlers. Also, a strange place in the Minneapolis airport?