Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
This week, we react in real time to the Super Mario movie trailer, break down the new Pokémon trailer, and discuss the trip to Nintendo of America for the Bayonetta 3 cover story.
Overwatch 2 is an action-packed and enjoyable progression of the beloved hero-shooter franchise, but one that feels less revolutionary and more iterative than expected.