Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
We spoke with the man in charge of Universal's new gaming initiative to learn why you can expect more Universal games coming from the "best developers" in the industry.
Celeste, Shenmue, and Sea of Thieves all get time in the blogging community spotlight this week, along with the tricky topic of limited saves in games. Time to get reading!
In today's NGT episode, Ben Hanson and Dan Tack show Leo and me their carefully constructed parks from this sim, before the dinos inevitably break loose.