We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Payday 3 is offiically on the way, though not any time soon. Here's what we know about the newly revealed publishing deal and what that means for the third game.
The idea of a player-controlled antagonist invading your game is cool on the surface, but how does the team prevent it from being a rage-inducing experience?
On this week's show, we talk about The Outer Worlds: Murder On Eridanos, Devotion, Mundaun, Fights in Tight Spaces, and the upcoming Mortal Kombat film.