Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
Mario Tennis Fever is hardly a revolutionary entry, but it nails the series' most important element by offering a well-rounded experience with myriad ways for players of all skill levels to enjoy the game of tennis.
It takes a while to wrap one's head around the flow of play, but Highguard's raid mode is a lot of fun, even while some other aspects of the game need to be further fleshed out.
Alex, Marcus, Charles, and Eric sit down for a feature-length episode discussing all the Nintendo news and previews this week, plus Overwatch's revamp, Mewgenics, and Nioh 3.
Fallout 76 served as one of Bethesda's biggest challenges to date, while the Fallout streaming series brought the post-apocalyptic action to live-action.
The second part of the Final Fantasy VII Remake trilogy adds several new features, minigames, and characters, as well as much more open biomes to explore.