We get an extended look at the newly announced expansion for The Witcher 3 through the lens of the also newly announced remastered version of the 11-year-old game.
Across 380 issues, we’ve been honored to showcase many of the most influential and celebrated titles in video game history on the covers of Game Informer magazine.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Resonance: A Plague Tale Legacy executes familiar genre staples and delivers a moving story starring a charismatic pirate on what may be the most impactful and tragic adventure of her life.
Moving in Blood Dungeon is fun and it sets the game apart within the genre and demands enjoyable skill from the player, but some balance annoyances keep the game from soaring.
We get an extended look at the newly announced expansion for The Witcher 3 through the lens of the also newly announced remastered version of the 11-year-old game.
With various weapons, mobility enhancements, and a sprawling series of connected maps, Kunai appears to have all the right components, but they aren’t assembled into a cohesive whole.
People Can Fly’s latest title is an ambitious loot-driven shooter and RPG hybrid. We visited their Warsaw studio to learn more about the project and the people who are developing it.
Inspired by classic grid-based strategy affairs, this tie-in game to the recent show fails to capture the whimsical tone and narrative flair of its source material.
The Ubisoft and Apple TV+ show focuses on game development and enlists some top-tier talent in Alway Sunny’s Rob McElhenney, Megan Ganz, and David Hornsby. We sat down with the trio.