We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
These rewarding board games let you return for session after session of ongoing storytelling, new gameplay mechanics, and ever-deepening engagement from players.
I am admittedly early in Sekiro: Shadows Die Twice so I haven’t hit the colossal difficulty curve I know is just on the horizon, but it makes a very good first impression.