Subscribe today to read 12 pages of details about Square Enix's second crack at remaking Dragon Quest VII as well as various other features about upcoming games and more.
We interviewed the general manager of Marvel Games for insight into several of the big projects the team has been working to bring to life, and where the games division is headed next.
We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
Getting excellent versions of these games in one cohesive package is great, but the true highlight is the in-depth interactive documentary and all the fun relics that exist therein.
Where Legends: Z-A experiments with the Pokémon formula, it succeeds in delivering a novel experience that will hopefully encourage Game Freak to continue challenging what Pokémon games can be in the future.
Ahead of Dragon Quest VII Reimagined’s launch next year, and to prepare your palette for our cover story on that game, we’ve put together a retrospective look at the mainline Dragon Quest series, as told partly by the man who started it all.
Granblue Fantasy: Relink should be lauded for getting most of the way to being a memorable title, but it needed a little more ambition and unique content to reach that goal.
Apex Legends continues to enamor players daily, which is why we jumped at the opportunity to visit Respawn's studio in Vancouver, Canada to dive deep into the game's history, and play its big upcoming update.
Even with some outdated and repetitive elements inherited through the 18-year-old structure of the original, Persona 3 Reload is one of the best entries in one of the most acclaimed modern role-playing franchises in video games.
The following games all share common elements but carve out their own unique path in the genre and promise a narrative-focused adventure full of thrilling encounters around every bend.
We have a ton of news to get through this week. Then, we discuss the latest Ace Attorney Trilogy, a Hitman remaster, and what the next Nintendo console should be named.
While the game's development started in Unreal Engine, Blizzard switched to its in-house Synapse engine, which was originally created for mobile games.
We're diving into the latest King of Iron Fist tournament, our Hawaiian adventure with Ichiban Kasuga, and unpacking the success and discourse surrounding Palworld.