Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
We spent hours dashing through Sonic Frontiers and talking with influential members of the Blue Blur’s past and present to learn how the world’s most famous hedgehog bounced back to once again become a relevant player in video games and beyond
Interior/Night's debut interactive drama doesn't rely on fantasy or familiar characters to hook you. Great characters and an intriguing story are more than enough all on their own.