We traveled to From Software's Tokyo office to play seveal hours of its Switch 2 exclusive PvPvE game and walked away overwhelmed but impressed by what it has to offer so far.
We traveled to From Software's Tokyo office to play seveal hours of its Switch 2 exclusive PvPvE game and walked away overwhelmed but impressed by what it has to offer so far.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
Despite minor complaints, Pokémon Pokopia sticks out as one of the best examples of a third-party developer using the Pokémon license to the fullest extent possible.
We're all in on Resident Evil this weekend. But we're also making time for Pokémon nostalgia, and the other Bungie shooter that's not called Halo or Destiny.
The GI Show crew dives deep into the latest Resident Evil with Requiem, then digs into their Steam Next Fest demo picks and explores the wide, wide world of wrestling in WWE 2K26.
Samson delivers a promising experience we could see ourselves pouring hours upon hours into, but as its April release date approaches, we have a few concerns.
Controlling Kratos, fighting, and exploring just isn’t particularly fun on a basic level. A just below perfunctory genre experience alongside characters and in a setting I admit I like spending time with.