We spoke with Stranger Things' Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Combat is the best part of Beast of Reincarnation, courtesy of a satisfying combat system filled with experimentation and tense fun. If only the rest of Game Freak's venture into the action space matched it.
In today's NGT, hosts Wesley LeBlanc and Kyle Hilliard discuss Pepper Grinder, Kamaeru: A Frog Refuge, and Dystopika, three games getting demos for Steam Next Fest this month.
With Penny’s Big Breakaway, Evening Star aims to break away from the rules of tradition by embracing what made the 3D platformer genre’s beginning strange and explorative.
Everybody's Gone To The Rapture developer The Chinese Room took over development after publisher Paradox Interactive removed Hardsuit Labs from the project.
Granblue Fantasy: Relink should be lauded for getting most of the way to being a memorable title, but it needed a little more ambition and unique content to reach that goal.