Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Soaked in dark sci-fi environments and human personalities, Aliens: Dark Descent nails the hallmarks of an Alien title and executes much of its squad-based gameplay.
There's a linear action game in Final Fantasy XVI, and it's the highlight of the experience. But standard RPG tropes slow it down. Still, it's a Final Fantasy worth experiencing.