We traveled to From Software's Tokyo office to play seveal hours of its Switch 2 exclusive PvPvE game and walked away overwhelmed but impressed by what it has to offer so far.
We traveled to From Software's Tokyo office to play seveal hours of its Switch 2 exclusive PvPvE game and walked away overwhelmed but impressed by what it has to offer so far.
Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
Madden NFL 27 can offer up unforgettable moments through gameplay, but when it comes to being the coach/GM of a team or its superstar, it doesn’t fully deliver.
For our Resident Evil 3 cover story this month, we went hands-on with a section within Raccoon City’s ruined hospital that features Carlos. Here's everything you need to know.
We sat down to talk with Valve about the lack of triple-A VR projects, how the coronavirus almost impacted their game’s release, and why Alyx doesn’t have arms.
Doom Eternal roars onto the scene with some of the best FPS-action out there. Join us for our first video review as we visually explain why id Software's newest shooter is a must for fans of the genre.