Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility.
We traveled to Capcom’s Osaka offices to learn about the resurrection of its long-dormant Onimusha series and toured Kyoto to see the real-life inspiration behind the game’s “gorgeously eerie” dark fantasy action.
What could the future of Jackie look like? We've got an idea! For those worried about potential spoilers, we've blocked out all story details. Simply click on the text to reveal the full interview.
Every mission in the final arc is a statement, demonstrating a mastery of level design and a willingness to subvert expectations laid out five years ago.