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How Is Capcom's RE Engine So Versatile?

We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.
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Cover Reveal – Skull And Bones

This month, we take to the high seas with a deep dive feature into Skull and Bones, including where it's been the past five years and where it's going after launch.