We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
We've got a blog on how odd it is that Mario is Usain Bolt fused with Lionel Messi, and enough variety in this week's other posts to rival the number of sports Mario has participated in.
In this video featuring new gameplay, the director explains which pitfalls of the RPG genre they wanted to avoid and how the game compares to Monster Hunter.