Battlefield 6 hits the ground running with a 64-player multiplayer suite full of dazzling sandboxes just waiting to be leveled, but not every part of the package is as effective.
Combining classic fantasy brawler mechanics, top-notch art and music, and a roguelite progression loop add up to an incredibly fun cooperative adventure.
Until Dawn and Quarry developer Supermassive Games and Dead by Daylight studio Behaviour Interactive first revealed this collaboration earlier this year.
We sit down with the producer and director of The Legend of Zelda: Tears of the Kingdom to discuss the game's reception and how the series has evolved.
It's looking simple and clean, like something I'd put in my sanctuary, and I've been told "don't think twice" about buying it so I guess I'll face my fears and do just that.