Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
We spoke with David Hayter (Snake) and Lori Alan (The Boss) about the legacy of Snake Eater and if they want to come back for more Metal Gear (they do).
Join Alex, Kyle, Charles, and Eric as they discuss Metal Gear Solid Delta: Snake Eater, the Battlefield 6 beta, Sword of the Sea, and more this week on the GI Show.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
Editor-in-chief Matt Miller went to the Wizards of the Coast headquarters to learn about how D&D’s upcoming books will embrace the Forgotten Realms, a classic setting you might recognize from Baldur’s Gate 3.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
This wild Metroidvania reimagining of Pac-Man and other Namco properties may not have bowled us over in gameplay, but its premise may be more than enough to carry the adventure.
After Remedy issued a substantial update to the progression system in FBC: Firebreak, we're delaying our review to spend some time with the new version of the game.
We aren't quite ready to reveal our cover, but we can reveal that Gearbox's highly anticipated looter-shooter is receiving top billing on our first issue in nearly a year.