News

Platinum Games Shares Its Bayonetta Nintendo Costumes Concept Art

… collection of concept art images detailing the process of creating Bayonetta's assorted Nintendo costumes. … Platinum …

Preview

Turtle Rock Studios Discusses Creating Evolve’s Motley Crew Of Hunters

… Turtle Rock Studios Discusses Creating Evolve’s Motley Crew Of Hunters … Evolve's monsters … game without the hunters. … Turtle Rock Studios Discusses Creating Evolve’s Motley Crew Of Hunters …

sdcc 2014

Walking Dead's Tony Moore On Creating Rob Zombie’s Assassin’s Creed Unity Animated Short

… Walking Dead's Tony Moore On Creating Rob Zombie’s Assassin’s Creed Unity Animated Short … … – which you can see here. … Walking Dead's Tony Moore On Creating Rob Zombie’s Assassin’s Creed Unity Animated Short …

Preview

Borderlands: The Pre-Sequel- First Details, Video, Screens

… First Details, Video, Screens … 2K Australia is creating a new Borderlands experience with a narrative that …

Preview

Drakengard 3 Preview – Character Artist Talks About Creating The Cast

… 3 Preview – Character Artist Talks About Creating The Cast … Drakengard 3 character artist Kimihiko Fujisaka gives … at his process. … Character Artist Talks About Creating The Cast

test chamber

Test Chamber – South Park: The Stick Of Truth

… and South Park Studios have accomplished the rare feat of creating a licensed game that's genuinely funny. Check out an …

Preview

How Ninja Theory Is Creating Hellblade's Huge Viking Underworld With A Small Team

… How Ninja Theory Is Creating Hellblade's Huge Viking Underworld With A Small Team … In a … new video, Ninja Theory demonstrates how they are creating Hellblade's huge world with only one environmental artist. … …

gamer culture

DS Prototypes That Couldn't Survive Multiple 5 Ft. Drops Were Unacceptable

… Survive Multiple 5 Ft. Drops Were Unacceptable … When creating the DS, Nintendo wanted to make sure it could …

pax 2014

PAX Offers More Details On Halo: Nightfall And What To Expect From The Halo Channel

… detailed what sort of additional content it will be creating. … PAX Offers More Details On Halo: Nightfall And …

video interview

Can Assassin's Creed Unity Pull Off A Love Story?

… Unity's creative director talks about the struggles of creating a love story within a game and what the team has …

gamer culture

Harmonix Is Creating A WinAmp-Like Visualizer For Gear VR

… Harmonix Is Creating A WinAmp-Like Visualizer For Gear VR … Harmonix is creating an app to let you see your music in virtual reality space. … Harmonix Is Creating A WinAmp-Like Visualizer For Gear VR …

gamer culture

Classic Activision Action Figures Are The Real American Heroes

… action figure collector has righted a decades-old wrong by creating classic Activision figures. … Classic Activision …

News

Respawn Talks About Titanfall's Use Of Xbox One's Cloud Computing Power

… how the studio took advantage of Microsoft's cloud in creating its blockbuster shooter Titanfall. … Respawn Talks …

Preview

Anomaly 2 - Renewing The Tower Offense

… into real-time strategy in the series' newest game. … Creating A New Plan Of Attack …

Feature

Why A Developer Is Creating A Video Game Based On Jane Austen

… Why A Developer Is Creating A Video Game Based On Jane Austen … Can an MMO based … is banking $100,000 that it will. … Why A Developer Is Creating A Video Game Based On Jane Austen …

Preview

Losing The War In Wolfenstein: The New Order Is Only The Beginning

… Is Only The Beginning … Machine Games has put time into creating interesting characters, but will that hold up …

video interview

How Metal Gear Solid's Artist Helped Pacific Rim

… Solid's art director Yoji Shinkawa shares the story of creating an official poster for Del Toro's Pacific Rim. … How …

gamer culture

Playboy Interviews Rockstar's Notoriously Reclusive Sam Houser

… recent interview with Playboy magazine, Houser spoke about creating Grand Theft Auto and other topics. … Playboy …

gamer culture

Incredible High-Definition Earthbound Art Recreates Onett In 3D

… Onett In 3D … Artist Christopher Behr spent nearly a year creating a digital, three-dimensional version of Onett, and …