video podcast

GI Show – Our Top Five RPGs, Ninja Theory Interview

… Watch us argue about our favorite RPGs and ask Hellblade's creative director burning questions from the community. … GI …

video interview

Ninja Theory Answers Hellblade: Senua's Sacrifice Lingering Questions

… Lingering Questions … Watch our interview with Hellblade's creative director to learn more about the game's length and …

video interview

102 Rapid-Fire Questions About God Of War

… 102 Rapid-Fire Questions About God Of War … Watch us ask creative director Cory Barlog 102 questions and get a lot of …

video interview

The Pitch For Reimagining God Of War

… The Pitch For Reimagining God Of War … Creative director Cory Barlog and studio head Shannon …

video interview

Norse And Beyond: Expanding God Of War's Mythology

… God Of War's Mythology … Watch Santa Monica Studio's creative director and studio head explain how and why Kratos …

video interview

Naughty Dog's New Vision For Uncharted: The Lost Legacy

… Vision For Uncharted: The Lost Legacy … In this exclusive video interview, the creative leads behind Uncharted: The Lost Legacy talk about …

video feature

Meet The Creative Leads Behind Uncharted: The Lost Legacy

… Meet The Creative Leads Behind Uncharted: The Lost Legacy … In our video, we speak to Naughty Dog's leadership about growth … skills of Shaun Escayg and Kurt Margenau. … Meet The Creative Leads Behind Uncharted: The Lost Legacy …

video feature

Fortnite Creative Director Talks Five-Year Plan, Possibility Of Switch Version

… Fortnite Creative Director Talks Five-Year Plan, Possibility Of Switch … burning questions as we play through a mission. … Fortnite Creative Director Talks Five-Year Plan, Possibility Of Switch …

video feature

We Play God Of War II's Amazing Opening With Its Director

… new God of War's creative director Cory Barlog offers new insight on Kratos' past and epic battle with the Colossus of …

video podcast

Answering God Of War's Lingering Questions

… Lingering Questions … Watch or listen to God of War's creative director Cory Barlog answer dozens of burning …

video interview

Behind The Filmic Presentation Of The Order: 1886

… Behind The Filmic Presentation Of The Order: 1886 … In this video interview, the game's creative director shares his thoughts on making game cameras …

video interview

Traditional Wisdom: Mark Cerny And The Allure Of Japan

… Wisdom: Mark Cerny And The Allure Of Japan … In this video interview, Knack's creative director talks about the Japanese development talent …

video interview

The Storyline Of Batman: Arkham Origins

… The Storyline Of Batman: Arkham Origins … In this video interview, the writer and creative director for the next Arkham game talk Alfred, …

video interview

114 Rapid-Fire Questions About Spider-Man

… 114 Rapid-Fire Questions About Spider-Man … We ask Creative Director Bryan Intihar over a hundred questions …

video feature

How Combat Works In Spider-Man

… How Combat Works In Spider-Man … The creative director goes deep into Spider-Man's acrobatic moveset in this exclusive video feature. … How Combat Works In Spider-Man …

Exclusive Interview

100 Rapid-Fire Questions Answered About Vampire: The Masquerade – Bloodlines 2

… – Bloodlines 2 … We asked narrative director Ian Thomas, creative director Alex Skidmore, and White Wolf Brand …

video podcast

GI Show – Metal Gear Survive, Rainbow Six, Mike Laidlaw Interview

… Gear, learn about mummies, and then Dragon Age's former creative director explains why he left BioWare. … GI Show – …

video interview

Dragon Age's Mike Laidlaw Opens Up On Why He Left BioWare

… Watch or listen to our interview with Dragon Age's former creative director on the future of the series and why he's …

Exclusive Video

Halo Infinite: 117 Rapid-Fire Questions With Joseph Staten

… We sit down with 343's head of creative to grill him about Master Chief's next adventure! … …

review

Final Fantasy XVI Review – Victory In The Land Of Gods And Monsters

… a linear action game in Final Fantasy XVI, and it's the highlight of the experience. But standard RPG tropes slow it …