Hell is Us isn’t perfect, but it’s a bold and respectable debut that largely delivers on its puzzle-solving promise, despite middling combat and uneven storytelling.
Hell is Us isn’t perfect, but it’s a bold and respectable debut that largely delivers on its puzzle-solving promise, despite middling combat and uneven storytelling.
If you’re in the mood for something that recalls games like Resident Evil 4 and Dead Space, Cronos might hit the spot. But it’s not without its pain points.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
The Vault Of The Traveler delivers on its predecessor's promise with a steady pace and deft execution that hasn't always been present in the rest of the series.
In The Park, players are in for a disturbing psychological ride that deals with depression, loss, and the dark feelings that parents might not discuss in polite company.
Zestiria has flickers of greatness, such as a cool battle system and more mature story, but they're wasted on frustrating, inexcusable gameplay mechanics.
Guitar Hero Live is innovative and surprising, with a huge library of potential songs, but the game is constrained by a confusing system of in-game microtransactions.
Zestiria has flickers of greatness, such as a cool battle system and more mature story, but they're wasted on frustrating, inexcusable gameplay mechanics.
Zestiria has flickers of greatness, such as a cool battle system and more mature story, but they're wasted on frustrating, inexcusable gameplay mechanics.