This comeback finally washes away the bad taste left by the reviled Ninja Gaiden 3, and I hope to see Yakumo’s legend grow over a new series of stylish action adventures.
Keeper is strange in many ways, and sometimes crosses over into genuine psychedelia. In evaluating it as a game, some things didn’t work for me. As a piece of art and creative endeavor, it fares far better.
Cult of the Lamb features great combat and base building mechanics, and while it nails what it's going for, we wish it gave us more time to make our cult feel like home.
Interior/Night's debut interactive drama doesn't rely on fantasy or familiar characters to hook you. Great characters and an intriguing story are more than enough all on their own.
Madison can frighten the pants off of players when it wants to, but its reliance on cheap jump scares, and some frustrating puzzle design gets in its way.
Sunbreak offers great new monsters to battle and additional flexibility in its combat systems, but its pacing of meaningful new content is often painful.
Diablo Immortal is a great translation of the Diablo formula for mobile devices, but certain monetization decisions sully an otherwise excellent experience.