Though I relished in each moment of discovery and lived for the run where I put together my learnings to complete all the goals in one run, Time Flies' lifespan is nearly as short as the titular character's.
Though I relished in each moment of discovery and lived for the run where I put together my learnings to complete all the goals in one run, Time Flies' lifespan is nearly as short as the titular character's.
Across its 12-hour runtime, Ninja Gaiden: Ragebound seamlessly blends gorgeous pixel art, inventive level design, and sublime gameplay to create one of the best retro throwbacks I've ever played.
Donkey Kong and Pauline’s adventure is a showpiece for Nintendo’s new console, and it meets the incredibly high standard the developer has been setting for itself since the ‘80s.
When Eriksholm finally lays out all of its stealth puzzle pieces on the board two-thirds through the game, the entire experience sings, inviting playful and smart experimentation. I just wish I had access to all of these pieces sooner.
Like any good sandbox game, Just Cause 4 gives you the freedom to make your own fun, and has kept me experimenting and entertained for hours after the credits rolled.
The Council has an alluring premise with interesting choices and consequences. However, it falls apart with absurd plot twists, tedious backtracking, and unexciting puzzles.
Fallout 76 is easy game to lose yourself in, as meaningful discoveries are everywhere. But those moments are often destroyed by glitches, crashes, and technical issues.
With a mishmash of awful storytelling and mechanics, this narrative-infused brawler plays like a game that was cancelled rather than released for purchase.
The long and short of it is that this is simply Diablo III on Switch. It’s the same great game, featuring frenzied action, alluring gameplay loops, and few technical compromises.
Following in the impossible footsteps of the Grand Theft Auto V, Red Dead Redemption II is a sprawling Western that deepens the tragic tale of the Van der Linde gang and again raises the bar for open world game design.