Nioh 3's consistently rewarding approach to open-world design, combined with its entertaining Ninja gameplay style, cements it as the best entry in the franchise.
High on Life 2 is the kind of game that you can put on, laugh at for a while, and forget what's troubling you, even though reminders might slip in through the pointed social commentary.
Reanimal is a simple game with a challenging subject matter, and neither great as a shared experience nor fun. But, it is thought-provoking and stimulating, and if you can stomach it, Tarsier Studios has created something worth wrestling with.
With a huge roster of free playable characters , a satisfying gameplay loop, and the fast matchmaking, Marvel Rivals executes a simple concept with skill and finesse.
Ultimately, Dragon Age: The Veilguard delivers on the promise of every Dragon Age with its strong characters, engaging combat, and a classic BioWare role-playing experience.
Despite the difficult revelations Silent Hill 2 unveils along the way and how uncomfortable the experience made me (by design) I was eager to immediately start the journey again after seeing the credits.
Mouthwashing is an existential horror show with unique visual effects, brutal dialogue, and surreal consequences that kept my eyes locked to the screen for the entire three-hour playtime.
With climactic setpiece moments dosed heavily throughout each mission, endlessly enjoyable third-person gunplay, and impressive swarm tech that pits you against hundreds of enemies at once, little time is wasted on anything that isn’t fun in Space Marine
Moving between planets and wandering Outlaws’ dense cities is where the adventure shines, but shooting your way through your current gig so you can make it to the next is also compelling, if sometimes a little simple.
TMNT: Splintered Fate is a fun roguelike full of meaningful progression and engaging action, but it doesn't soar quite as high as the games that inspired it.
Time will tell if Capcom pushes Kunitsu-Gami along the same track as games like Monster Hunter or Resident Evil, but I would be perfectly happy for it to forever exist as an excellent standalone experiment that delivered satisfying results.