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Psychonauts 2

Psychonauts 2 Exclusive Coverage

Cover Reveal – Psychonauts 2

Double Fine is finally set to release the long-awaited sequel and we breakdown several reasons to be excited for Raz's ongoing story.
by Ben Reeves on

The Psychonauts 2 Digital Issue Is Now Live

If you subscribe to Game Informer's digital edition, you can now read our deep dives on Psychonauts 2, Double Fine, and Tim Schafer.
by Brian Shea on

Psychonauts 2: Exclusive First Look At The Game's New Psi-Power

We're showing off mental connection, Raz's new ability that allows him to connect thoughts, traverse levels, and obliterate the enemies of Double Fine's latest adventure!
by Game Informer Editorial on

GI Show – Psychonauts 2 And Mass Effect Legendary Edition

On this week's show, we discuss Mass Effect Legendary Edition, The Ascent, Returnal, Judgment, and Psychonauts 2.
by Ben Reeves on

How Double Fine Handles Mental Health In Psychonauts 2

A conversation with the mental health expert working on Double Fine's next game.
by Blake Hester on

Psychonauts 2: 114 Rapid-Fire Questions With Tim Schafer

We sat down with the legend behind some of your favorite LucasArts and Double Fine games to discuss his studio's highly-anticipated sequal!
by Game Informer Editorial on

Double Fine’s Lee Petty Talks Game Dev Philosophies, Crunch, And More

The Psychonauts 2 principle artist had a lot to say about open-world game design, the value proposition of video games, and the game industry's issues with crunch.
by Blake Hester on

The Secrets Behind Tim Schafer's Rubik's Cube Collection

The answers might surprise you. But probably not.
by Blake Hester on

Double Fine's Approach To Crunch And Labor

We talked to various members of the Psychonauts 2 development team about the studio's labor expectations, both in terms of what it does right and where it can improve.
by Blake Hester on

Psychonauts 2: Exclusive Look At New Level Gameplay (4K)

We're diving deep into Hollis Forsythe's mind in this fresh look at one of the new brain levels in developer Double Fine's latest project!
by Game Informer Editorial on

The Biggest Differences Between Psychonauts 2 And 1

We're checking out how developer Double Fine is tweeking the formula of the original game to make a platofrmer that stands on its own in 2021!
by Game Informer Editorial on

The History Of Double Fine Productions

As told by the people who were there.
by Blake Hester on

Double Fine Revives Its Beloved Platformer With Psychonauts 2

We explore the long and winding journey to bring Psychonauts 2 to life.
by Ben Reeves on

The Life And Career Of Tim Schafer

How LucasArts shaped one of the game industry’s most creative talents and birthed Double Fine.
by Ben Reeves on

Read An Excerpt From Double Fine's 20th Anniversary Art Book

Learn more about Psychonauts 2's characters and brains.
by Blake Hester on