NeverDead shoehorns an oddball idea into an unoriginal
third-person action game, creating an experience that fails at delivering on the basics of the genre.
NeverDead shoehorns an oddball idea into a terrible, unoriginal
third-person action game, creating an experience that is too clichéd
to feel fresh but also fails at delivering on the basics of the genre.
In theory, throwing your arm to distract a herd of hungry demons or
using your head like Samus’ morph ball ability is awesome. In practice,
having your body fall apart while trying to play an action game is very
annoying.
In theory, throwing your arm to distract a herd of hungry demons or
using your head like Samus’ morph ball ability is awesome. In practice,
having your body fall apart while trying to play an action game is very
annoying.