Exclusive Interview Dragon Quest Reimagined Producer On Remaking A Classic: 'We Rebuilt Everything From The Ground Up' We spoke to Reimagined producer Takeshi Ichikawa and director Masato Yagi about remaking Dragon Quest VII, again. by Wesley LeBlanc on Nov 27, 2025 at 01:00 PM
Exclusive Interview Dragon Quest Reimagined Producer On Remaking A Classic: 'We Rebuilt Everything From The Ground Up' We spoke to Reimagined producer Takeshi Ichikawa and director Masato Yagi about remaking Dragon Quest VII, again. by Wesley LeBlanc on Nov 27, 2025 at 01:00 PM
exclusive Let's Compare All Three Versions Of Dragon Quest VII, Including Reimagined Dragon Quest VII through the years. by Wesley LeBlanc on Nov 26, 2025 at 01:00 PM
News Bungie Shares Deep Dive On Star Wars-Inspired Destiny 2: Renegades The new DLC is a first for the long-running series; it’s inspired by a partnership with Star Wars, but with in-canon storytelling that aims to feel like quintessential Destiny. by Matt Miller on Nov 25, 2025 at 01:20 PM
Exclusive Interview Yuji Horii On The Secret Sauce That's Kept Dragon Quest Going For Nearly 40 Years We spoke to the famed creator about what's essential in every Dragon Quest. by Wesley LeBlanc on Nov 24, 2025 at 01:00 PM
hands-on preview Nioh 3 Preview – An Exciting And Necessary Shake-Up We played a few hours of Nioh 3 and walked away impressed with its refreshing changes to exploration and its new Style swapping mechanic. by Marcus Stewart on Nov 21, 2025 at 07:00 AM
Preview Getting Faster And Stronger In Dying Light I played through a section that highlights player progression like crafted weapons, learning new abilities, and getting faster. by Tim Turi on Jun 15, 2014 at 11:01 AM
Preview Getting Faster And Stronger In Dying Light I played through a section that highlights player progression like crafted weapons, learning new abilities, and getting faster. by Matt Helgeson on Jun 15, 2014 at 11:00 AM
Preview Getting Faster And Stronger In Dying Light I played through a section that highlights player progression like crafted weapons, learning new abilities, and getting faster. by Matt Helgeson on Jun 15, 2014 at 11:00 AM
Preview Getting Faster And Stronger In Dying Light I played through a section that highlights player progression like crafted weapons, learning new abilities, and getting faster. by Matt Helgeson on Jun 15, 2014 at 11:00 AM
Preview Getting Faster And Stronger In Dying Light I played through a section that highlights player progression like crafted weapons, learning new abilities, and getting faster. by Matt Helgeson on Jun 15, 2014 at 11:00 AM
e3 2014 Joining My Crew And Ignoring The Track In Ubisoft’s Racing MMO Associate editor Kyle Hilliard often ignored the path during his time with The Crew, and was happy to find how open the game feels. by Kyle Hilliard on Jun 15, 2014 at 10:00 AM
Preview Hellraid Offers A First-Person Demon-Bashing Adventure Techland's E3 demo the ability to use any weapon no matter your level along with the sinister demonic atmosphere. by Matt Helgeson on Jun 14, 2014 at 03:00 PM
Preview Hellraid Offers A First-Person Demon-Bashing Adventure Techland's E3 demo the ability to use any weapon no matter your level along with the sinister demonic atmosphere. by Tim Turi on Jun 14, 2014 at 03:00 PM
Preview Hellraid Offers A First-Person Demon-Bashing Adventure Techland's E3 demo the ability to use any weapon no matter your level along with the sinister demonic atmosphere. by Matt Helgeson on Jun 14, 2014 at 03:00 PM
Preview Hellraid Offers A First-Person Demon-Bashing Adventure Techland's E3 demo the ability to use any weapon no matter your level along with the sinister demonic atmosphere. by Matt Helgeson on Jun 14, 2014 at 03:00 PM
Preview Hellraid Offers A First-Person Demon-Bashing Adventure Techland's E3 demo the ability to use any weapon no matter your level along with the sinister demonic atmosphere. by Matt Helgeson on Jun 14, 2014 at 03:00 PM
e3 2014 Lords Of The Fallen Does Little To Distinguish Itself From Dark Souls Lords of the Fallen plays more like Dark Souls than I expected, but that's not necessarily a bad thing. by Kyle Hilliard on Jun 14, 2014 at 12:00 PM
Preview New Screens And Trailer Show The Artful Vision Of Valiant Hearts Ubisoft's gorgeously animated Valiant Hearts is an adventure game unlike any other in both look and feel. by Matt Helgeson on Jun 14, 2014 at 10:00 AM
Preview New Screens And Trailer Show The Artful Vision Of Valiant Hearts Ubisoft's gorgeously animated Valiant Hearts is an adventure game unlike any other in both look and feel. by Matt Helgeson on Jun 14, 2014 at 10:00 AM
Preview New Screens And Trailer Show The Artful Vision Of Valiant Hearts Ubisoft's gorgeously animated Valiant Hearts is an adventure game unlike any other in both look and feel. by Matt Helgeson on Jun 14, 2014 at 10:00 AM
Preview New Screens And Trailer Show The Artful Vision Of Valiant Hearts Ubisoft's gorgeously animated Valiant Hearts is an adventure game unlike any other in both look and feel. by Matt Helgeson on Jun 14, 2014 at 10:00 AM
Preview New Screens And Trailer Show The Artful Vision Of Valiant Hearts Ubisoft's gorgeously animated Valiant Hearts is an adventure game unlike any other in both look and feel. by Matt Helgeson on Jun 14, 2014 at 10:00 AM
Preview We Meet Up With Alien: Isolation's Creepy Androids The latest demo for Creative Assembly's game showed that the xenomorph isn't the only threat she faces. by Jeff Cork on Jun 14, 2014 at 06:00 AM
Preview We Meet Up With Alien: Isolation's Creepy Androids The latest demo for Creative Assembly's game showed that the xenomorph isn't the only threat she faces. by Jeff Cork on Jun 14, 2014 at 06:00 AM
Preview We Meet Up With Alien: Isolation's Creepy Androids The latest demo for Creative Assembly's game showed that the xenomorph isn't the only threat she faces. by Jeff Cork on Jun 14, 2014 at 06:00 AM