The new DLC is a first for the long-running series; it’s inspired by a partnership with Star Wars, but with in-canon storytelling that aims to feel like quintessential Destiny.
We played an extended segment of Star Wars Outlaws to learn how the various parts come together in hopes of creating the ultimate scoundrel experience.
We spoke to Moon Studios about the change in mindset between developing the Ori games and the work-in-progress No Rest for the Wicked for Early Access.