We spent three hours playing Stranger Than Heaven before speaking with the director and lead actor to learn more about RGG Studio's incredibly ambitious Yakuza prequel.
I played a section of the game where we’re tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious.
I played a section of the game where we’re tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious.
I played a section of the game where we’re tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious.
I played a section of the game where we’re tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious.
I played a section of the game where we’re tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious.