Screamer
Screamer brought the arcade experience to PC.
That’s the first thing Screamer director Federico Cardini tells me when I ask about Screamer’s lineage and place in the ever-growing racing genre. Milestone has been making games – largely racers running the gamut from sim to arcade and every track in between – since 1996, though the studio was founded in 1994 under the name Graffiti first. Its debut release was the first Screamer, an extreme arcade racing game with exaggerated animations, like vehicles leaning heavily when turning or barrel rolls after a crash, that, as Cardini says, brought the arcade experience to PC.
But now, Milestone is finally returning to Screamer in 2026, 30 years after the first one, to bring the arcade experience – now a novelty of the past – to consoles and PC.
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