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preview round-up

Issue 370 Preview Round-Up

by Game Informer Editorial on Jul 22, 2025 at 11:00 AM

Dear Me, I Was

Dear Me, I Was is a coming-of-age story about a young woman told without dialogue or text, featuring the art of Taisuke Kanasaki, who worked on games like Hotel Dusk and Trace Memory. It uses rotoscoped animation, which, when coupled with Kanasaki’s art, looks great in motion. Just seeing footage of the game is moving as you watch the protagonist grow up and build relationships. Kyle Hilliard

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