Wildlight has crafted a compelling new twist on competitive matchplay with strong shooting mechanics, but several hours of play suggest crucial ingredients are missing.
Final Fantasy XIII's producer Yoshinori
Kitase and director Motomu Toriyama talk about the choices and
challenges associated with creating the latest entry in the series.
We take some time to chat with the five Grand Prize nominees, discussing the pros and cons of being an indie
developer and touching on their opinion of "mainstream" games.
We’re kicking off an entire week of indie coverage by starting in the most logical place – square one. We probe into the minds of a thriving community of
international developers, all united by big ideas in non-traditional
packages.
The IGF has had its finger on the pulse of autonomous game developers
for more than a decade, and once a year independent talent convenes in
San Francisco to celebrate their collective work.
This week The[Crafty]Gamer features "Aquma" from the west coast. Check
out his Team Teamwork-inspired track Roc Feathers from Jay-Zelda: Beat's Awakening.