Wildlight has crafted a compelling new twist on competitive matchplay with strong shooting mechanics, but several hours of play suggest crucial ingredients are missing.
We caught up with Academy of Interactive Arts & Sciences president emeritus, Joseph Olin, who tells us about
the summit's humble beginnings, its purpose, and why the event matters
to both you and the video game industry.
Check out our interview with producer Tanya Jessen as we discuss Bulletstorm's position in
the crowded FPS market, establishing the game's comedic tone, and
getting players familiar with the game's mechanics.
Check out our interview with producer Tanya Jessen as we discuss Bulletstorm's position in
the crowded FPS market, establishing the game's comedic tone, and
getting players familiar with the game's mechanics.
Check out our interview with producer Tanya Jessen as we discuss Bulletstorm's position in
the crowded FPS market, establishing the game's comedic tone, and
getting players familiar with the game's mechanics.
The PlayStation Vita is coming very soon, but just in case you absolutely cannot wait to see it in action, watch as I play some of the system's best demos.
According to Sony, 82 publishers have already signed on to support the
NGP with franchises like Call of Duty, Resistance, LittleBigPlanet,
Wipeout, Uncharted, and Killzone. Here are some other titles we’d like
to see on the NGP.
In the latest entry of The[Crafty]Gamer, Oakland native Dan Rouse
explains how to piece together a complex pillow highlighting one of
gaming's biggest icons.