Wildlight has crafted a compelling new twist on competitive matchplay with strong shooting mechanics, but several hours of play suggest crucial ingredients are missing.
With the release of Gears of War 3 this week, the big holiday release
season kicks off in earnest. We're celebrating the only way we know how:
By playing some Gears 3 and forcing you to listen to us talk over the
footage.
It began as a weekly game night among friends. It turned into one of the most popular ongoing art gallery shows in the Los Angeles art world and spawned a successful media and marketing shy company. This is the story of iam8bit.
In this exclusive interview, Michael Wilford of Twisted Pixel talks about the company's colorful past and the odd genesis of its recent Kinect game The Gunstringer
With Skyward Sword on the horizon, we're
likely to see most (if not all) of these items once again. Read
on to learn about the series' running trademarks.
We quizzed creative director Greg Kasavin on the origins of the game,
ideas (and weapons) that hit the cutting room floor, and whether there will ever be a sequel.
On this episode of Reiner and Phil, Reiner sweeps me away for a romantic
tropical vacation that is quickly interrupted by hordes of zombies and a
whole bunch of deaths.
We speak with Airtight Games' creative director Kim Swift about her stunning new puzzle game to learn about everything from cloned kitties to similarities and differences from Portal.