I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
We also discuss how the longtime artist and director's collaboration with Sonic Team head Takashi Iizuka has evolved as well as the new iam8bit Sonic art gallery.
Destiny's art director tells the story behind the Easter egg that hinted at Destiny, the Traveler, and what Bungie would release five years down the road.
In this video feature, the studio heads of Turtle Rock describe what makes Evolve different than their previous games, and what it's like to play this intense multiplayer experience.
Yesterday Valve unveiled it's full list of fourteen Steam Machine partners, however, not each Steam Machine is created equal. Here's a deeper dive into what you can expect from each system.
Many role-playing games have notoriously slow starts. I’m tired of ignoring the elephant in the room: A game shouldn’t take six or more hours to truly begin.
Neither the Xbox One or the PlayStation 4 is backwards compatible. While the feature would get use in the short term, would it make a long-term impact?
While digging through our archive of press releases and marketing materials, we came across early concept art for some of the car combat franchise's original stars.