We also discuss how the longtime artist and director's collaboration with Sonic Team head Takashi Iizuka has evolved as well as the new iam8bit Sonic art gallery.
We also discuss how the longtime artist and director's collaboration with Sonic Team head Takashi Iizuka has evolved as well as the new iam8bit Sonic art gallery.
In this video feature, we talk to Avalanche about designing stupid fun, whether the game needs a story, and why the game doesn't contain dinosaurs and jetpacks... yet.
Inquisition feels like it borrows from the best of its predecessors while exploring new ideas, and we take a look at those idea in this episode of Test Chamber.